geometries: { box: ((vertex1: Point,
vertex2: Point,
options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry); circle: ((origin: Transform,
radius: number,
options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry); cylinder: ((origin: Transform,
radius: number,
length: number,
options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry); line: ((begin: Point,
end: Point,
options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry); plane: ((origin: Transform,
width: number,
height: number,
options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry); sphere: ((origin: Point,
radius: number,
options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry); } = ...