Variable geometriesConst

geometries: {
    box: ((vertex1: Point, vertex2: Point, options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry);
    circle: ((origin: Transform, radius: number, options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry);
    cylinder: ((origin: Transform, radius: number, length: number, options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry);
    line: ((begin: Point, end: Point, options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry);
    plane: ((origin: Transform, width: number, height: number, options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry);
    sphere: ((origin: Point, radius: number, options?: Canvas2DComponentOption & Canvas3DComponentOption) => TemporalGeometry);
} = ...